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Re: [Suivi des Changements] Serveur IRRE BOS
Publié : 04 oct. 2019, 21:22
par Biluf
Update BOS 3.201c
Re: [Suivi des Changements] Serveur IRRE BOS
Publié : 07 nov. 2019, 17:44
par Biluf
Re: [Suivi des Changements] Serveur IRRE BOS
Publié : 09 nov. 2019, 16:17
par Biluf
Update BOS 4.001b
Re: [Suivi des Changements] Serveur IRRE BOS
Publié : 13 nov. 2019, 20:51
par Biluf
Re: [Suivi des Changements] Serveur IRRE BOS
Publié : 26 nov. 2019, 15:54
par Biluf
Re: [Suivi des Changements] Serveur IRRE BOS
Publié : 17 déc. 2019, 14:44
par Biluf
Re: [Suivi des Changements] Serveur IRRE BOS
Publié : 19 déc. 2019, 21:42
par Biluf
Re: [Suivi des Changements] Serveur IRRE BOS
Publié : 21 janv. 2020, 19:53
par Biluf
Re: [Suivi des Changements] Serveur IRRE BOS
Publié : 08 avr. 2020, 14:34
par Biluf
Re: [Suivi des Changements] Serveur IRRE BOS
Publié : 13 avr. 2020, 17:18
par Biluf
Update BOS 4.005b
https://forum.il2sturmovik.com/topic/60 ... ent-917770
- Missing contrails and smoke from smoke generators restored in multiplayer;
- Explosions damage to buildings (i.e. from bombs) has been corrected;
- Bombsight should work fine in VR;
- Many static objects (static_*) were corrected to align with the terrain properly.
Re: [Suivi des Changements] Serveur IRRE BOS
Publié : 15 avr. 2020, 19:25
par Biluf
Update BOS 4.005c
https://forum.il2sturmovik.com/topic/60 ... ent-921479
- A random problem with AI pilots not engaging each other in QMB has been fixed;
- Certain buildings (with Entity mission object assigned) are more resistant to aircraft guns;
- Building blocks durability updated for Career and QMB missions;
- static_* objects shouldn't instantly disappear at short distances;
- AIs aim better when strafing ground targets;
- The remains of a road column will correctly drive around the destroyed column leader;
- It's harder to immobilize certain simple AI tanks by shooting their tracks from the sides;
- The visual image of the Bristol Fighter Falcon II airscrew has been corrected.
Re: [Suivi des Changements] Serveur IRRE BOS
Publié : 19 avr. 2020, 08:20
par Biluf
Update BOS 4.005d
https://forum.il2sturmovik.com/topic/60 ... ent-923140
- A random crash when the player tank exploded has been fixed;
- Rear vehicles in a column move better;
- A rare issue when the train wagons could appear high above the ground has been fixed;
- A message about the engine overheat on P-47D has been corrected;
- Bf-109 G14 rudder can be detached due to combat damage;
- Bf-109 E7 rudder and elevator can be detached independently of each other;
- Pe-2 (series 35 and 87) have a missing spar added (they have 2 spars in total), correcting the durability of its airframe;
- P-51D has an extra (third) spar removed and the spars lengths corrected, adjusting the durability of its airframe;
- An instant failure of the crankshaft will correctly show the engine failure message in all cases.
Re: [Suivi des Changements] Serveur IRRE BOS
Publié : 20 mai 2020, 00:16
par Biluf
Re: [Suivi des Changements] Serveur IRRE BOS
Publié : 22 mai 2020, 18:00
par Biluf
Update BOS 4.006b
https://forum.il2sturmovik.com/topic/61 ... ent=943130
- The Grass can now be set to Off in the game graphics settings. Together with MSAA anti-aliasing option it gives a temporary workaround for AMD video cards until we find a proper solution;
- Technochat can be disabled locally even if it enabled on a multiplayer server;
- Folding gunsights on several aircraft won't leave the insight lens in place;
- Various small visual features like rocks added to the ground surfaces on Prokhorovka map (they are visible up close);
- There is now a hole in La-5FN instrument panel if radio compass isn't installed;
- IL-2 mod. 1943 canopy glass correctly moves when the canopy is opened;
- The excessive audibility of 7-8 mm hits on other planes has been corrected;
- Large ships should be able to enter and exit inland ports like Rotterdam;
- Wrong tank sounds in multiplayer have been corrected;
- Wrong switch sounds in tanks have been corrected;
- Ships visibility at 10+ km has been corrected;
- Yak-9 and Yak-9T variometer has been corrected;
- Marder III and Pz.38 should appear less bright in sunny weather;
- A graphical artifact on Ju-87 fuel gauge has been corrected;
- Fw 190 D-9 cockpit looks less washed out when viewed from outside.
Re: [Suivi des Changements] Serveur IRRE BOS
Publié : 27 mai 2020, 02:16
par Biluf
Update BOS 4.006c
https://forum.il2sturmovik.com/topic/61 ... ent=946898
- Graphics corruption on AMD cards has been fixed;
- Hit effects (on the ground, water and buildings) are correctly recorded in game tracks;
- Sun reflection off a sea water surface made more uniform;
- The audibility of 7-8mm bullet hits on the own aircraft has been corrected;
- The excessive audio volume on the water hits has been corrected;
- Hit sounds were balanced by the volume and distance;
- AI-controlled tanks use the ammo specified in a mission file;
- An MG firing outside can be heard inside a tank;
- Bf 110 stabilizer won't break off after rapidly pushing the controls in opposite directions (or joystick induced signal noise spikes);
- Hits on Bf 109 tails produce correct visual hit effects;
- 30 and 37 mm hits on non-metal aircraft parts produce correct visual hit effects;
- Yak-9 and Yak-9T rear landing gear doors look correctly when damaged;
- Photo in the cockpit corrected on Sopwith Camel and Pfalz D.IIIa;
- Inscription “ФН” ("FN") on the La-5FN engine casing is no longer inverted;
- La-5FN doesn't have a hole on the rotor head anymore;
- Bf 109 F-2 gunsight won't be covered by spilled oil when the canopy is;
- Bf 109 F-2 sun glare on instruments won't look too yellow;
- A graphical artifact looking like a thin line above some tree crowns has been removed;
- Repair, Rearm and Refuel using spawned service vehicles was fixed.