[Suivi des Changements] Serveur IRRE BOS

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Re: [Suivi des Changements] Serveur IRRE BOS

#31

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Update BOS 3.201c
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Re: [Suivi des Changements] Serveur IRRE BOS

#32

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Re: [Suivi des Changements] Serveur IRRE BOS

#33

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Update BOS 4.001b
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Re: [Suivi des Changements] Serveur IRRE BOS

#34

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Re: [Suivi des Changements] Serveur IRRE BOS

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Re: [Suivi des Changements] Serveur IRRE BOS

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Re: [Suivi des Changements] Serveur IRRE BOS

#37

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Re: [Suivi des Changements] Serveur IRRE BOS

#38

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Re: [Suivi des Changements] Serveur IRRE BOS

#39

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Re: [Suivi des Changements] Serveur IRRE BOS

#40

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Update BOS 4.005b

https://forum.il2sturmovik.com/topic/60 ... ent-917770
  1. Missing contrails and smoke from smoke generators restored in multiplayer;
  2. Explosions damage to buildings (i.e. from bombs) has been corrected;
  3. Bombsight should work fine in VR;
  4. Many static objects (static_*) were corrected to align with the terrain properly.
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Re: [Suivi des Changements] Serveur IRRE BOS

#41

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Update BOS 4.005c

https://forum.il2sturmovik.com/topic/60 ... ent-921479
  1. A random problem with AI pilots not engaging each other in QMB has been fixed;
  2. Certain buildings (with Entity mission object assigned) are more resistant to aircraft guns;
  3. Building blocks durability updated for Career and QMB missions;
  4. static_* objects shouldn't instantly disappear at short distances;
  5. AIs aim better when strafing ground targets;
  6. The remains of a road column will correctly drive around the destroyed column leader;
  7. It's harder to immobilize certain simple AI tanks by shooting their tracks from the sides;
  8. The visual image of the Bristol Fighter Falcon II airscrew has been corrected.
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Re: [Suivi des Changements] Serveur IRRE BOS

#42

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Update BOS 4.005d

https://forum.il2sturmovik.com/topic/60 ... ent-923140
  1. A random crash when the player tank exploded has been fixed;
  2. Rear vehicles in a column move better;
  3. A rare issue when the train wagons could appear high above the ground has been fixed;
  4. A message about the engine overheat on P-47D has been corrected;
  5. Bf-109 G14 rudder can be detached due to combat damage;
  6. Bf-109 E7 rudder and elevator can be detached independently of each other;
  7. Pe-2 (series 35 and 87) have a missing spar added (they have 2 spars in total), correcting the durability of its airframe;
  8. P-51D has an extra (third) spar removed and the spars lengths corrected, adjusting the durability of its airframe;
  9. An instant failure of the crankshaft will correctly show the engine failure message in all cases.
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Re: [Suivi des Changements] Serveur IRRE BOS

#43

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Re: [Suivi des Changements] Serveur IRRE BOS

#44

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Update BOS 4.006b

https://forum.il2sturmovik.com/topic/61 ... ent=943130
  1. The Grass can now be set to Off in the game graphics settings. Together with MSAA anti-aliasing option it gives a temporary workaround for AMD video cards until we find a proper solution;
  2. Technochat can be disabled locally even if it enabled on a multiplayer server;
  3. Folding gunsights on several aircraft won't leave the insight lens in place;
  4. Various small visual features like rocks added to the ground surfaces on Prokhorovka map (they are visible up close);
  5. There is now a hole in La-5FN instrument panel if radio compass isn't installed;
  6. IL-2 mod. 1943 canopy glass correctly moves when the canopy is opened;
  7. The excessive audibility of 7-8 mm hits on other planes has been corrected;
  8. Large ships should be able to enter and exit inland ports like Rotterdam;
  9. Wrong tank sounds in multiplayer have been corrected;
  10. Wrong switch sounds in tanks have been corrected;
  11. Ships visibility at 10+ km has been corrected;
  12. Yak-9 and Yak-9T variometer has been corrected;
  13. Marder III and Pz.38 should appear less bright in sunny weather;
  14. A graphical artifact on Ju-87 fuel gauge has been corrected;
  15. Fw 190 D-9 cockpit looks less washed out when viewed from outside.
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Re: [Suivi des Changements] Serveur IRRE BOS

#45

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Update BOS 4.006c

https://forum.il2sturmovik.com/topic/61 ... ent=946898
  1. Graphics corruption on AMD cards has been fixed;
  2. Hit effects (on the ground, water and buildings) are correctly recorded in game tracks;
  3. Sun reflection off a sea water surface made more uniform;
  4. The audibility of 7-8mm bullet hits on the own aircraft has been corrected;
  5. The excessive audio volume on the water hits has been corrected;
  6. Hit sounds were balanced by the volume and distance;
  7. AI-controlled tanks use the ammo specified in a mission file;
  8. An MG firing outside can be heard inside a tank;
  9. Bf 110 stabilizer won't break off after rapidly pushing the controls in opposite directions (or joystick induced signal noise spikes);
  10. Hits on Bf 109 tails produce correct visual hit effects;
  11. 30 and 37 mm hits on non-metal aircraft parts produce correct visual hit effects;
  12. Yak-9 and Yak-9T rear landing gear doors look correctly when damaged;
  13. Photo in the cockpit corrected on Sopwith Camel and Pfalz D.IIIa;
  14. Inscription “ФН” ("FN") on the La-5FN engine casing is no longer inverted;
  15. La-5FN doesn't have a hole on the rotor head anymore;
  16. Bf 109 F-2 gunsight won't be covered by spilled oil when the canopy is;
  17. Bf 109 F-2 sun glare on instruments won't look too yellow;
  18. A graphical artifact looking like a thin line above some tree crowns has been removed;
  19. Repair, Rearm and Refuel using spawned service vehicles was fixed.
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